Helmet made with Blender sculpt mode and then retopogized with the default retopology tools. Rendered in Cycles, Blender2.79.
Showing posts with label art. Show all posts
Showing posts with label art. Show all posts
Monday, May 28, 2018
Thursday, August 4, 2016
Skullship
Here's something I've been working on for the last 2-3 days, it was supposed to be a spaceship that resembled a skull, but I think it just turned out looking like a skull.
Saturday, July 30, 2016
Pixel Art Spaceship
So, I was bored and decided to start this as a little fun project, finished over two days, a pixel art spacecraft!
Saturday, June 18, 2016
Finished Starship
I've been working on this for the past few days, mainly for the fun on it, but I actually managed to finish it, which is new for me, I've kind of been slacking off these past few months.
Saturday, April 23, 2016
Robot Octopus
Tried re-doing one of my older arts, here's what came of it. Spent a few hours on it, was a fun little project:
Bubbles and whatnot added with Gimp.
Bubbles and whatnot added with Gimp.
Saturday, January 2, 2016
Alien Spaceship Rendered Scene
Finished a new model spacecraft and decided to make a scene with it and an older project of mine. Had it all been done in a single blend file, it would have required about 4-5 million polygons.
Monday, October 6, 2014
My Own Car Design
Another attempt at car design, somewhat better than my last attempt in my opinion. The rear of the car hasn't been finished so there's no images of that.
Tuesday, September 2, 2014
Space Racer
Here's my latest project, an old, beat up space racer. It was created in Blender with some small changes in Gimp.
Thursday, February 27, 2014
Fighter Jet Concept
More goofing off with my tablet, this time with Gimp instead of Krita, the pressure sensitivity doesn't work on Krita, so it's nice to have it functioning in Gimp.
Saturday, February 8, 2014
Krita Alien Planet Scene
Here's a quick Krita doodle, thought I'd take a break from my original projects today and do something on Krita, some alien planet scene, maybe some spaceship exiting a very spiky cave.
Friday, November 29, 2013
Finished Entry
Finished my entry for a competition, it was about Christmas, not space scenes, but we could probably make a space scene for just about any contest, regardless whether it's actually supposed to be about space or not.
Much of the stuff on the scene is pretty simple to do in Blender, the most difficult parts would likely be the special materials used (BI materials, but I used material nodes, because if just wouldn't likely be easy with the regular BI material settings), and the background, which was partly made with Apophysis.
Much of the stuff on the scene is pretty simple to do in Blender, the most difficult parts would likely be the special materials used (BI materials, but I used material nodes, because if just wouldn't likely be easy with the regular BI material settings), and the background, which was partly made with Apophysis.
Monday, November 25, 2013
New Free Sprite, Alien Bomb
Added a new sprite to the free sprites section today, a little animated bomb with a gooey alien riding it, enjoy!
The animation is of it rocking back and forth, the frames may not be in the right order on the free sprites page but they are numbered.
The animation is of it rocking back and forth, the frames may not be in the right order on the free sprites page but they are numbered.
Wednesday, October 2, 2013
UFO Video Frames
Labels:
3d,
art,
fake,
fi,
futuristic,
hoax,
metal,
odd,
OVNI,
paranormal,
sci,
sci-fi,
scifi,
spacecraft,
spaceship,
strange,
UFO
Saturday, September 7, 2013
Alien Structure
As a fun project today I did a large alien structure, maybe a spaceship or base, lot's of glowing lights.
The scene is around 700,000 polys.
The scene is around 700,000 polys.
Wednesday, August 28, 2013
Battle Mech 3
My third battle mech so far, and my favorite Blender project so far, all done in one day (although might make a few small tweaks later).
The whole thing is about 200K polys and verts.
The whole thing is about 200K polys and verts.
Monday, August 26, 2013
New Free Top-Down Spaceship Sprites!
Added some new sprites to the free sprites page, these are complete with normal maps as well as top-down lighting to unsure the normal maps will result in even lighting from all 360 degrees, as per a suggestion I received. Enjoy!
Labels:
3d,
alien,
art,
down,
fi,
free,
futuristic,
metal,
red,
sci,
sci-fi,
scifi,
space,
spacecraft,
spaceship,
sprite,
top
Wednesday, August 21, 2013
Fantasy Castle Finished
Got around to adding a few finishing touches on the castle entry for the contest and entered it, including sparks, and a tower to take up a large empty spot in the image, and many other small changes.
Thanks for looking!
Thanks for looking!
Thursday, August 15, 2013
Fantasy Castle -- Competition Entry
Here's a scene I plan on entering into a contest, a castle scene. The lighting was used to create contrast, as well as the sky. The main colors used are the contrasting colors, blue and orange.
I wouldn't call this image complete but it's mostly done, just have a few small things to do but mainly it's finished.
The scene is about 1.4 million polys right now but that may increase plenty if I add shrubbery and the likes.
I wouldn't call this image complete but it's mostly done, just have a few small things to do but mainly it's finished.
The scene is about 1.4 million polys right now but that may increase plenty if I add shrubbery and the likes.
Thursday, August 8, 2013
Space Scene
Here's a little something I did today, took a few hours to get done, Blender, Gimp and Apophysis were used to create this scene:
Heavily saturated, almost contrasting colors were used to give the scene a vibrant appearance, much of the elements were rendered out using Blender, but the clouds were done using Apophysis, Gimp was used to put the whole scene together, as well as general editing.
Hope you enjoyed, thanks for visiting!
Heavily saturated, almost contrasting colors were used to give the scene a vibrant appearance, much of the elements were rendered out using Blender, but the clouds were done using Apophysis, Gimp was used to put the whole scene together, as well as general editing.
Hope you enjoyed, thanks for visiting!
Wednesday, July 31, 2013
New Free Sprites With Normal Maps
Thanks to a suggestion on the comments of the free sprites page, this latest faction comes with normal maps!
Labels:
3d,
art,
free,
futuristic,
metal,
model,
sci,
sci-fi,
scifi,
space,
spacecraft,
spaceship,
sprite
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