I've created this new very low poly set of realtime spaceships. Created using Blender 2.79 and textured in Substance Painter.
More high-res renders and wireframe renders can be viewed here:
https://www.cgtrader.com/3d-models/space/spaceship/low-poly-spaceship-collection
Showing posts with label spaceship. Show all posts
Showing posts with label spaceship. Show all posts
Wednesday, May 23, 2018
New Low Poly Fleet Set for Sale
I've created this new low poly spaceship set. This set is very low poly, could probably be used in mobile games or as background material. Created using Blender and Substance painter.
More images and geometry visible here: https://www.cgtrader.com/3d-models/space/spaceship/alien-spaceship-set
More images and geometry visible here: https://www.cgtrader.com/3d-models/space/spaceship/alien-spaceship-set
Tuesday, January 10, 2017
New Free Sprite: Light Fighter
The latest sprite is being added to the collection of free sprites, an all new, heavily detailed space fighter model! As always, the sprite is released under CC-by international 4.0, with mention of "Alan Guyant" or "MillionthVector".
The .zip includes a side-to-side animation and normal maps.
Download Link
The .zip includes a side-to-side animation and normal maps.
Download Link
Thursday, August 4, 2016
Skullship
Here's something I've been working on for the last 2-3 days, it was supposed to be a spaceship that resembled a skull, but I think it just turned out looking like a skull.
Monday, August 1, 2016
Another Pixel Art Spacecraft
Saturday, January 2, 2016
Alien Spaceship Rendered Scene
Finished a new model spacecraft and decided to make a scene with it and an older project of mine. Had it all been done in a single blend file, it would have required about 4-5 million polygons.
Saturday, November 28, 2015
Tuesday, September 2, 2014
Space Racer
Here's my latest project, an old, beat up space racer. It was created in Blender with some small changes in Gimp.
Saturday, August 30, 2014
SpaceDock
Labels:
concept,
dock,
fi,
futuristic,
sci,
spacecraft,
spaceship
Thursday, August 7, 2014
New Sprite, Red Spaceship
Today I added a new sprite to page 2 of the free sprites, a brightly colored spaceship:
Normal map available on the free sprites page 2.
Normal map available on the free sprites page 2.
Friday, August 1, 2014
New free sprites, blue spaceship
Today I've released the new sprites on page 2 of the free sprites, also, there's a download link to download some side-to-side rotation frames.
Thursday, July 31, 2014
Blue Spaceship
I've been working on a new spaceship model, it's mostly complete, all that's needed is a few very small modifications. I am planning on releasing some free sprites of it soon, as well as releasing the model for sale. This has been one of the most complex, if not the most complex models I've ever fully UV unwrapped. It only uses color textures, 2 of them, both in 4096x4096 resolution.
Tuesday, June 24, 2014
Wednesday, June 18, 2014
New Free Starship Sprite
I've completed another spaceship model, and have rendered out a top-down sprite with normal map for you all.
Thursday, June 12, 2014
New Free Sprite
Today I finished another space fighter model and have released a top-down sprite of it, including the normal map, available on page 2 of the free sprites.
Monday, June 2, 2014
New Free Sprite: Red Spaceship
I originally wasn't going to do any more of the cartoony ships, but I got a special request. This one has an animation to turn left/right as well as normal mapping.
Thursday, March 20, 2014
New Type of Free Sprites
I think we have quite enough of the cartoonish sprites in the free sprites by now, it's time to move on to a more realistic style.
Also with this new style, you may notice 2 things, I'll likely be releasing them 1 at a time, as they take more time and effort to make, and secondly, there will be links to the actual 3D model for purchase. This way I can continue to release sprites for nothing.
Another thing you may notice, I plan on releasing future sprites at a higher resolution, hopefully this will be useful to you.
Purchase the 3D model here
Thanks, I hope you enjoy.
Also with this new style, you may notice 2 things, I'll likely be releasing them 1 at a time, as they take more time and effort to make, and secondly, there will be links to the actual 3D model for purchase. This way I can continue to release sprites for nothing.
Another thing you may notice, I plan on releasing future sprites at a higher resolution, hopefully this will be useful to you.
Purchase the 3D model here
Thanks, I hope you enjoy.
Monday, March 17, 2014
New Free Sprites Faction
Added a new faction to the free sprites, yes, they resemble a previous faction a bit:
They are available with normal maps on page 2 of the free sprites section.
They are available with normal maps on page 2 of the free sprites section.
Tuesday, February 25, 2014
New Free Spaceship Sprite Faction
Just uploaded a new faction of spaceship designs for use in your games and such, available on the free sprites page, with normal maps.
Thursday, February 6, 2014
Krita Top Down Spaceship Tutorial
Here's a quick little tutorial on how to do a basic-ish top-down spacecraft using Krita. The instructions are kind of basic so it may be possible to follow along using other software.
Step 1:
First, create the basic shapes of your spaceships in black, for this I find the "sketch_ink" brush to be quite useful for this as it automatically helps fill in the center as you draw.
Don't forget to turn "Horizontal Mirror Mode" on before you begin, it's a small button in the upper, right hand corner.
It takes a bit of trial and error to find a good starting point for a spaceship design, but once you have a part you like, base the rest of the spaceship off it. For instance,if you've drawn a wing you like, add various parts until you have a complete spaceship.
When you are designing the basic shape of your spaceship, don't be afraid to use cntrl+z, a lot.
Step 2:
Now use a light grey color and the same "sketch_ink" brush on a new layer (Press the "Insert" key to add a new layer and move it below your current layer by clicking and dragging in the layers area).
Use the light grey brush to connect the black parts of your spaceship.
Step 3:
Now use a somewhat darker grey brush to add some detail to your light grey layer.
Step 4:
Create a new layer by pressing the "Insert" key and move it above all your existing layers. Choose what colors you are going to use for your image, you may want to use contrasting colors or complimentary colors, but if you want to play it safe, use only one main color. I have chosen orange for this example.
Next decorate your black layer with interesting sci-fi type shapes that go with the shapes you have chosen for your black layer. Try to keep them the same type of shapes as your black layer, if your black layer has a lot of sharp edges, do likewise with your colored layer.
Step 5:
If you have only chosen one color like I have here, add some more details on top of your colored areas with a lighter or darker version of the color you chose.
Step 6:
Add yet another layer and move it to the top of all your layers, turn off horizontal mirror mode and draw a little shine on the cockpit area of your spacecraft to differentiate it from the rest of your spacecraft. You may use the same "sketch_ink" brush as I have done here.
And there you have it. For this tutorial the spaceship was pretty basic so you get the main technique down, but freel free to get creative, go crazy with detail, shapes, colors and shading! I hope this tutorial has helped you, thanks for reading!
Step 1:
First, create the basic shapes of your spaceships in black, for this I find the "sketch_ink" brush to be quite useful for this as it automatically helps fill in the center as you draw.
Don't forget to turn "Horizontal Mirror Mode" on before you begin, it's a small button in the upper, right hand corner.
It takes a bit of trial and error to find a good starting point for a spaceship design, but once you have a part you like, base the rest of the spaceship off it. For instance,if you've drawn a wing you like, add various parts until you have a complete spaceship.
When you are designing the basic shape of your spaceship, don't be afraid to use cntrl+z, a lot.
Step 2:
Now use a light grey color and the same "sketch_ink" brush on a new layer (Press the "Insert" key to add a new layer and move it below your current layer by clicking and dragging in the layers area).
Use the light grey brush to connect the black parts of your spaceship.
Step 3:
Now use a somewhat darker grey brush to add some detail to your light grey layer.
Step 4:
Create a new layer by pressing the "Insert" key and move it above all your existing layers. Choose what colors you are going to use for your image, you may want to use contrasting colors or complimentary colors, but if you want to play it safe, use only one main color. I have chosen orange for this example.
Next decorate your black layer with interesting sci-fi type shapes that go with the shapes you have chosen for your black layer. Try to keep them the same type of shapes as your black layer, if your black layer has a lot of sharp edges, do likewise with your colored layer.
Step 5:
If you have only chosen one color like I have here, add some more details on top of your colored areas with a lighter or darker version of the color you chose.
Step 6:
Add yet another layer and move it to the top of all your layers, turn off horizontal mirror mode and draw a little shine on the cockpit area of your spacecraft to differentiate it from the rest of your spacecraft. You may use the same "sketch_ink" brush as I have done here.
And there you have it. For this tutorial the spaceship was pretty basic so you get the main technique down, but freel free to get creative, go crazy with detail, shapes, colors and shading! I hope this tutorial has helped you, thanks for reading!
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