Showing posts with label sci-fi. Show all posts
Showing posts with label sci-fi. Show all posts

Monday, August 1, 2016

Another Pixel Art Spacecraft

I decided to have another go creating a pixel art  styled spacecraft, since for the most part I don't actually create it pixel by pixel, I suppose it's not technically pixel art, but it's meant to look like pixel art for the most part. Done over the course of one day.

Thursday, March 20, 2014

New Type of Free Sprites

  I think we have quite enough of the cartoonish sprites in the free sprites by now, it's time to move on to a more realistic style.
  Also with this new style, you may notice 2 things, I'll likely be releasing them 1 at a time, as they take more time and effort to make, and secondly, there will be links to the actual 3D model for purchase. This way I can continue to release sprites for nothing.
  Another thing you may notice, I plan on releasing future sprites at a higher resolution, hopefully this will be useful to you.



Purchase the 3D model here

Thanks, I hope you enjoy.

Wednesday, January 8, 2014

Sci-Fi Spaceship on Ice World


I discovered a site loaded with amazing CC0 images today, there were tons of them! So I decided to have a little fun with the wide selection of images, I made this winter scene on an alien planet with a red sky, and I inserted a spaceship I have been working on for the last few days, personally I'm very happy with it.

Wednesday, December 4, 2013

New Free Spaceship Sprites

New faction of free sprites has been released today in the free sprites section!
 Normal maps with all 4.




Friday, November 29, 2013

Finished Entry

Finished my entry for a competition, it was about Christmas, not space scenes, but we could probably make a space scene for just about any contest, regardless whether it's actually supposed to be about space or not.
Much of the stuff on the scene is pretty simple to do in Blender, the most difficult parts would likely be the special materials used (BI materials, but I used material nodes, because if just wouldn't likely be easy with the regular BI material settings), and the background, which was partly made with Apophysis.

Tuesday, October 22, 2013

Moon Base Hoax Footage

Finished the alien moon base footage today, available on YouTube in 1080PX high resolution video. Meant to simulate a satellite taking footage of an alien base as it passes by, rending took awhile. It was made mostly as a test project for more UFO fakes in the future. Thanks for looking.

Friday, October 18, 2013

Alien Moon Base

Here's my current progress on a little animation project of a base on the moon, the moon is a lower poly mesh baked from a really high poly mesh and sculpting tools were used to create the craters and larger details. A cloud texture adds the smaller details and a semi simple mesh is used for the base with simple procedural textures.


Wednesday, October 9, 2013

Another Night Vision UFO

Did another night vision UFO with Blender today with some of the suggestions given on the last night vision UFO video:

Thursday, October 3, 2013

UFO

Did a UFO video, used an image in the background, and did camera effects with Blender. Blender was the only program used in the making of the video. The sound effects are from my backyard.

Wednesday, October 2, 2013

UFO Video Frames

 Below are two frames from two different UFO videos, the one on top, the glowing orange lights, it currently rendering.  The bottom image if of a canceled video, it just didn't look very good.





Monday, September 16, 2013

Spider Bot


Here's a project I've been working on for a contest, this robot has a bit more guns and such added to it, I'm thinking of making an environment for it, but for now I'll share this render. Took over 7 hours on a dual core computer using Blender Internal as the rendering engine.

Saturday, September 7, 2013

Alien Structure

As a fun project today I did a large alien structure, maybe a spaceship or base, lot's of glowing lights.

The scene is around 700,000 polys.


Friday, September 6, 2013

Friday, August 30, 2013

Sci Fi Tank Vehicle


Here's a couple of images of another fast project, this one I attempted to do in the style of the mech I last posted.
This thing uses about 300K polygons, probably due to the fact I didn't care much about optimization when trying to do a fast project.
It was done over 1 and 1/2 days, thankfully Blender has smart unwrap and dirtmap generation techniques, otherwise I'm sure the amount of time taken would have been much longer.
Thanks for looking!

Wednesday, August 28, 2013

Battle Mech 3

My third battle mech so far, and my favorite Blender project so far, all done in one day (although might make a few small tweaks later).

The whole thing is about 200K polys and verts.




Tuesday, August 27, 2013

New Free Sprites, Planets

Added a whole bunch of planets to the free sprites section, also included is a normal map and shadeless images so that the planets can be used in a game with dynamic lighting, enjoy!







Monday, August 26, 2013

New Free Top-Down Spaceship Sprites!



 Added some new sprites to the free sprites page, these are complete with normal maps as well as top-down lighting to unsure the normal maps will result in even lighting from all 360 degrees, as per a suggestion I received. Enjoy!





Friday, August 23, 2013

New Product -- Spaceship

It's been awhile since I posted anything to my Turbosquid shop, thought I'd do something with the greeble pack I've been working on:


Link to item in shop.

Thanks for looking!