Monday, January 26, 2015
Drone
Finished a drone project I was making for a robots contest, used cycles, something I rarely do. Over half a million polygons.
Thursday, January 1, 2015
Wednesday, November 26, 2014
Mech
Been working over a week on this last model, at over 300K polys, it was starting to make my old-ish gaming computer lag, so I wrapped it up.

Labels:
battle,
concept,
fi,
futuristic,
mech,
robot,
sci,
war,
weaponized
Friday, November 7, 2014
Robot Spider of Doom
A contest started that I really wanted to enter, so I dropped all my current projects and spent the last few days creating this:
The spider is over 300K polys, is just about all UV unwrapped and textured except for some smaller objects and was starting to make my computer lag.
The contest lasts for about a few months, so, plenty of time to make more entries I guess.
The spider is over 300K polys, is just about all UV unwrapped and textured except for some smaller objects and was starting to make my computer lag.
The contest lasts for about a few months, so, plenty of time to make more entries I guess.
Tuesday, October 28, 2014
Monday, October 6, 2014
My Own Car Design
Another attempt at car design, somewhat better than my last attempt in my opinion. The rear of the car hasn't been finished so there's no images of that.
Friday, September 19, 2014
Reactor Interior
I rarely ever do models of interiors but when I was goofing around making a reactor object, I just had to make a starship room to place it inside.
Tuesday, September 2, 2014
Space Racer
Here's my latest project, an old, beat up space racer. It was created in Blender with some small changes in Gimp.
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