A quick speedmodel project done in Blender 2.79. Done over the course of an evening/morning. I used MakeHuman to create the base mesh and then added the armor bits over the top of that. Post processing done in Gimp. Also thanks to Pixabay for providing the smoke images.
Showing posts with label suit. Show all posts
Showing posts with label suit. Show all posts
Wednesday, May 23, 2018
Tuesday, July 9, 2013
Mech No. 2
I kinda liked the result of the last mech so I decided to do another try at it, this one looks a tad more human. Kinda makes me think of the terminator now that I look at it haha.
Did a little bit more post-editing on this one with Gimp.
It has 4096x4096 textures, however I can't sell it, it's only a front half, not to mention the fact it was auto-unwrapped and has a few texture problems.
Now wheres my 20-story 3D printer.
Did a little bit more post-editing on this one with Gimp.
It has 4096x4096 textures, however I can't sell it, it's only a front half, not to mention the fact it was auto-unwrapped and has a few texture problems.
Now wheres my 20-story 3D printer.
Mech
Made a mech, it uses some image textures for the edge effects but the camouflage is done with a procedural texture. Done in a day (more like half a day most likely), the back half isn't done so I'm not planning on doing anything else with this model.
Wednesday, April 3, 2013
Game Avatar
I made this for my avatar in a game I play, I had it in red light, but it looked way too cylon. Tangent shading is the trick to that metal appearance.
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