Showing posts with label concept. Show all posts
Showing posts with label concept. Show all posts
Saturday, June 18, 2016
Finished Starship
I've been working on this for the past few days, mainly for the fun on it, but I actually managed to finish it, which is new for me, I've kind of been slacking off these past few months.
Saturday, April 23, 2016
Robot Octopus
Tried re-doing one of my older arts, here's what came of it. Spent a few hours on it, was a fun little project:
Bubbles and whatnot added with Gimp.
Bubbles and whatnot added with Gimp.
Wednesday, November 26, 2014
Mech
Been working over a week on this last model, at over 300K polys, it was starting to make my old-ish gaming computer lag, so I wrapped it up.

Labels:
battle,
concept,
fi,
futuristic,
mech,
robot,
sci,
war,
weaponized
Monday, October 6, 2014
My Own Car Design
Another attempt at car design, somewhat better than my last attempt in my opinion. The rear of the car hasn't been finished so there's no images of that.
Tuesday, September 2, 2014
Space Racer
Here's my latest project, an old, beat up space racer. It was created in Blender with some small changes in Gimp.
Saturday, August 30, 2014
SpaceDock
Labels:
concept,
dock,
fi,
futuristic,
sci,
spacecraft,
spaceship
Thursday, February 27, 2014
Fighter Jet Concept
More goofing off with my tablet, this time with Gimp instead of Krita, the pressure sensitivity doesn't work on Krita, so it's nice to have it functioning in Gimp.
Friday, January 17, 2014
Concept Car
Today I did a little for-fun concept car, it took a few tries, but it still needs a little polishing and the rear of the car looks like garbage, but this is my favorite concept car attempt so far. Although it does kind of remind me of a few cars already in existence.
It's a low poly car, at around 2K polys in its current state, not including the tires.
Labels:
auto,
automobile,
car,
concept,
futuristic
Monday, November 4, 2013
Tuesday, September 17, 2013
Website Concept
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