Saturday, November 28, 2015

Even More New Free Sprites!

Made four more new free sprites for all!

New Free Sprites!

I know, it's been awhile, well, maybe more than awhile. Anyways, I created a new selection of sprites just for everyone here! Available on free sprites page 2 under the CC-BY 4.0 license.

Thursday, September 24, 2015

Multiplayer AI Progress

I managed to get synchronized AI in my game:
It's a little rough at the moment, but it works, so I'm happy.

Saturday, September 19, 2015

Alien Starship

Another contest entry has been completed and entered, as usual, with the space theme again.
The model has been posted for sale -here-.

This ship runs over 300K polys and vertices.

Tuesday, September 8, 2015

Graphics For My New Game -- Weapons

 I spent much of yesterday making a selection of weapons for my new game, I've been using cycles now that I actually have a modern graphics card, and the procedural textures you can create with the node system are amazing. All weapons shown use procedurals only.

These aren't going to be added to the free sprites section just yet, but they may become free sprites in the future when the game is released, so if you're interested in using these, keep watching this area.

Edit: Update, the game is cancelled, these sprites are now CC-By international 4.0 licensed with credit to "millionthvector" or "Alan Guyant".

Sunday, September 6, 2015

Game Project

I know I haven't posted in awhile, but not for a lack of doing anything, I have a rather large project running, a full multiplayer online game. This is probably going to be my main project for the next several months, or maybe years.

So far I have a functional  login system, map loading, system creation, galaxy map, and asteroid creation.

Saturday, May 2, 2015

Alien Insect

A quick one-day project, low poly, full color, normal, spec and normal maps.

Saturday, April 18, 2015

Starbase Invincible

Been busy for awhile now, the new job loading boxes is quite tiring, but, I've managed to create this over the last couple months:

850,000 polys, a few ships I made previously, a few CC0 images and a few bits and pieces were used to create this image.

Monday, January 26, 2015


Finished a drone project I was making for a robots contest, used cycles, something I rarely do. Over half a million polygons.

Thursday, January 1, 2015


 Finally got around to finishing my latest robot model, here's two BI renders and a Cycles render: