Monday, December 31, 2012

Futuristic Machine Gun

Here's a futuristic machine gun, or maybe just a regular machine gun of a new design, there's really nothing about it that would require futuristic technology, maybe it fires super-fast or something, I dunno.



Wednesday, December 26, 2012

Vector Jet

More vector art practice, this time a fighter jet belonging to some odd, unheard of county somewhere in the south pacific... on the inside of hollow earth.
 I'm happy with it, probably could have used a few more details but otherwise I think it looks presentable.

Vector Helicopter

I was thinking I needed some more practice making vector art, so I loosely followed a helicopter tutorial:





Could be better, I'm somewhat happy-ish with it, but it doesn't look entirely right to me, maybe I need more practice.

Tuesday, December 25, 2012

Alien Plant

An alien plant with a glowing bud of some sort, make with the new Blender 2.65, the DOF seems a little odd so I'm wondering if they changed the defocus node, I hope it gets fixed soon :D.


Monday, December 24, 2012

New Space Scene

Here's a new space scene, it was made with Blender and Gimp, possibly one of my first artworks using pink and blue as the main colors XD.


Saturday, December 22, 2012

Space Laser Strike

Been working on a new video of a space laser hitting something, Blender's new flame simulator was used for the flame, which was rendered into a series of PNGs and added as a animated plane for the final scene.

Sound effects are all recorded/edited by me, one is from an old video of a windy day and the explosion is me hitting a glue bottle against the table (it was modified afterwards with audacity.)

Thanks for looking!


Wednesday, December 19, 2012

Dragon Digital Drawing

I was looking through some of my old stuff again and found this, it was originally made as a concept book cover so the original resolution is much larger, so I shrunk it down a bit for web viewing:

More Top-Down Spaceship Sprites

 Here's a few more sprites made for the game mentioned below:


Monday, December 17, 2012

Christmas Scene

Here's my entry for a Christmas themed 3D contest, Blenders internal render engine was used, took 1 hour and 5 seconds to render, some slight modifications were done in Gimp (contrast, glare, border).
I tried to make it photo realistic, I made something similar for last years contest but hadn't entered it, so I thought I'd try re-doing my original concept a bit.

Spaceship Sprites

 Here's some sprites I made for the game, one space station and a bunch of spaceships, they're a mixture of 3D and 2D editing, they were first modeled in 3D, rendered, then lines and windows were added later in Gimp.