Here's a recent model of mine, runs at around 60K polys, fully unwrapped and textured.
Showing posts with label war. Show all posts
Showing posts with label war. Show all posts
Wednesday, November 26, 2014
Mech
Been working over a week on this last model, at over 300K polys, it was starting to make my old-ish gaming computer lag, so I wrapped it up.

Labels:
battle,
concept,
fi,
futuristic,
mech,
robot,
sci,
war,
weaponized
Subscribe to:
Posts (Atom)



