Showing posts with label battle. Show all posts
Showing posts with label battle. Show all posts

Thursday, January 1, 2015

Mauler

 Finally got around to finishing my latest robot model, here's two BI renders and a Cycles render:




Wednesday, November 26, 2014

Walker Mech

Here's a recent model of mine, runs at around 60K polys, fully unwrapped and textured.
 

Mech

Been working over a week on this last model, at over 300K polys, it was starting to make my old-ish gaming computer lag, so I wrapped it up.